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Polyphony Digital released Gran Turismo 5 on the PS3 a little under a year ago. What have they been doing since then? Making Gran Turismo 6, of course.

"Of course we're working on GT6 already," said studio boss Kazunori Yamauchi in an interview with IGN.

GT6 isn't the only thing Polyphony has been working on this year, though. They've also been developing DLC for GT5. How do they determine what to release as DLC and what to save for the sequel, though?

"I think what really will be the separating factor is; something that we can't update through a DLC is something that obviously has to be saved for GT6," said Yamauchi. "Things that we can provide through DLC we will, so that's really the market difference."

Polyphony has released 15 updates to tweak and improve the game. Yamauchi described these updates as the "basic platform for the system." With those changes in place, they're free to deliver more content to the game.

"I think that will include cars and trucks that we'll be releasing maybe once every two months or so from here on out. What we do from here on is also really dependent on the reaction of the users to this first DLC that we just released because this is the first one. Now we have the feedback from our customers and we'll see how that will affect what we will do from here."

There's no mention in the interview of when we can expect GT6. Polyphony tends to take their time with these games, though. There was a three-year gap between Gran Turismo 5 Prologue and Gran Turismo 5.

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