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IO Interactive is trying to make Hitman: Absolution cater to a vast array of players. The game will be playable in five different difficulty levels to ensure that everyone will be challenged by the game.
The difficulty levels, revealed by Kotaku, vary in many different ways. For starters, they determine the amount of enemies you'll face in a mission as well as their reaction times. The difficulty will also determine whether or not you can create checkpoint saves.
One key variable in the difficulty levels is Instinct. Instinct is a brand-new gameplay mechanic introduced in Absolution. It's a special ability that the player can activate at will. Instinct can highlight enemies and their patrol routes even through walls. It will even let you stroll past someone who might otherwise blow your current disguise. Instinct is a finite resource in all difficulty levels, but its exact rarity varies.
Here's a run-down on each of the five difficulties:
So, readers, what's your plan for Absolution? Are you going to brave Purist mode, or stick to a more manageable difficulty level? Voice your opinion in the poll below.