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Oh, the Xbox fanboys won't like this tidbit one bit... not one bit at all. However, the bits and bytes are what matter most in benchmarks and how well specific hardware components can crunch those bits and bytes. It turns out that in a benchmark test for size allocation and compression, the PS4's CPU is faster than the Xbox One.
Gaming Bolt rolled out the news a short while ago, noting that Allegorithmic's Substance Engine was the software core of the benchmark, allowing them to test the CPU processing and data management speeds and as the chart showcases below... the numbers don't lie.
According to Gaming Bolt, the PS4's CPU can process or generate textures at 14 megabytes per second. The Xbox One's CPU can do 12 megabytes per second and, just for reference, the Intel i7 can do 26 megabytes per second.
The site also notes that the textures were generated on a single CPU – though it's not clarified if that means a single CPU core or the single CPU architecture of the respective platform.
Given the low bandwidth of processing, I would imagine that the numbers relate to speed per core processing, and not for the overall CPU speed.
Anyway, this further ties into previous benchmarks noting that the PS4's GPU had 50% more power than the Xbox One, as revealed by Extreme Tech. This means that not only does the PS4 have a stronger GPU but it also has a faster CPU to match.
Even more than this, the PS4 has faster system and graphics memory, sporting 8GB of GDDR5 (V)RAM where-as the Xbox One uses older 8GB of DDR3 RAM. Both systems reserve a large portion of RAM to OS applications, but the other telling part is how those OS applications are accessed and handled by each system.
The Xbox One's hard drive is preoccupied with 136.4GB of system reserved space. The overhead of the three operating systems is mammoth, leaving the system – and by proxy, users – only 362GB of usable hard drive space. This is compared to the PS4, which allows users access to more hard drive, leaving 408GB space free for user software.
So just to recount: The Xbox One has a slower CPU, a less powerful GPU, less storage space out of the box, no external hard drive support, is unusable without a mandatory day-one patch, lacks network bandwidth configuration controls and comes with AA batteries instead of a play-and-charge kit, yet costs $100 more than its direct competitor, the PS4. Can someone please make sense of this for me?