Everyone is wondering exactly how Project CARS will look and run on Nintendo's Wii U. But the developers behind one of the most visually impressive and graphically engaging racing games ever made aren't just in it to push pixels. On the Wii U, Slightly Mad Studios is aiming for gameplay over graphics.
Worlds Factory caught some new comments from Slightly Mad Studios' creative directory, Andy Tudor, who spoke recently with Red Bull about the upcoming racer. Tudor had some interesting things to say about the Wii U version of the game, stating that...
Just to note: the team is still implementing many high-end graphical features into the Wii U version, it just won't sport the same level of high-end visuals that you'll find on a supped up gaming rig.
In addition to this, even the PS4 and Xbox One won't be matching threads with beefy gaming rigs when it comes to visual output for Project CARS. The game can scale up to native 2K resolutions at 60 frames per second with the graphics cranked to the top. That's well beyond the capabilities of Microsoft and Sony's newest generation game consoles.
However, for the Wii U, Slightly Mad Studios isn't about competing pixel for pixel against the Glorious PC Master Race. Instead, they're focusing on gameplay... yes, gameplay. They want to make use of the system's own innovative technology to push the boundaries of the racing experience and integrate a strong sense of immersion through gameplay.
Tudor also goes on to say that Nintendo fans have been craving for a good, competitive racing simulator and they're the ones who will bring it to the community...
Well I'm on board. Are you on board? Because I think it's time we climb aboard the Wii U train... WU, WU!
Project CARS is set for release in late 2014 for the Xbox One, PS4, PC and Wii U. You can learn more about this true next-generation racer by paying a kind visit to the game's official website.
And check out the 1:35 mark in the video below. Crazy.
Staff Writer at CinemaBlend.
Your Daily Blend of Entertainment News
Thank you for signing up to CinemaBlend. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.