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Capcom released a new trailer for Remember Me showcasing tons of new gameplay and the game easily comes off as one of the potential new successors of the Assassin's Creed open-world genre. We get a lot more action-oriented gameplay and a sprawling, futuristic city working as the virtual playground in Capcom's new franchise.

One of the things I'm curious about is whether this game should have been withheld for the next generation of consoles? I mean, we know all the technical limits of open-world games for today's generation of consoles and they're limits that you can't really get around unless you gimp a game's visual, on-screen presence. Judging by the trailer below, though, Remember Me certainly isn't giving an inch in regards to graphics fidelity.

I don't know about anyone else, but the fighting, the city-scaling and the general theme of something larger going on involving a smaller character that plays a role in the outcome of the big picture, seems to mirror the sort of Assassins versus Templar arc in Assassin's Creed, especially with players taking on a character trying to fight against something so much larger than himself (or herself).

The RPG-esque mechanics also help to branch the game out beyond the typical combat-grind, so each player will be able to play and sculpt their experience the way they want, which could seriously give the game some replay-value legs to stand on.

You can keep up to date on Remember Me by paying a visit to the game's official website. You can look for Remember Me to launch in May later this year for Xbox 360 and PS3.