Sins of a Solar Empire: Rebellion is back on the radar. Stardock Entertainment hasn't talked much about Rebellion, the first standalone expansion to the 4X strategy game, since announcing it at last year's GDC. However, this week they provided new details and screenshots.
Rebellion takes the three existing factions and splits each into two groups: Loyalists and Rebels. These two factions have different strengths and weaknesses, resulting in very different play experiences.
"The Vasari Loyalists... I don't want to give too much away, but they're offensive," producer Brian Clair told GameSpy. "They've gone back to their original roots, if you will, whereas the Vasari Rebels have decided to go down that diplomatic route. I don't want to say they're more of a peacenik faction, because that's not true of any Vasari, but they want to get along as much as they can."
The six factions of Rebellion each have their own Titan class ship. The stats and abilities of these craft vary from faction to faction. They have unlockable active and passive abilities. These Titans will serve as the flagship for your navy, which will also be augmented with new Corvette type craft.
Rebellion doesn't include a new single-player campaign. However, Clair says that the expansion will have scenarios with more details than those included previously in the game. Furthermore, the multiplayer is being expanded with new modes like Last Homeworld Standing and Last Capital Ship Standing.
No release date has been provided for Rebellion yet.
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