Warner Bros Interactive Entertainment and Rocksteady Studios released a new gameplay trailer for Batman: Arkham Knight, this time running solely on the PS4 and featuring a bit of a confrontation between Batman and Poison Ivy. It's an interesting trailer that also gives away a bit of the story, so avoid watching it if you don't want part of the plot ruined for you.



The basic gist of the setup is that Batman has tracked down one of Scarecrow's safehouses where someone is being held captive. Who is being held captive? None other than Poison Ivy. Why? Well, Batman finds out after he gets to the safehouse, breaks in through the glass ceiling, beats up a room full of bad guys and then proceeds to watch as one of the mercenaries attempts to get out of the building with Ivy. However, things don't go as planned and the merc is gassed while Poison Ivy walks free.

Batman meets up with Ivy and finds out that Scarecrow and Ivy have run afoul of each other after she decided she didn't want to partake in his plan. What is Scarecrow's plan? Well, according to Ivy it's to remove Batman from the picture altogether. She uses her plants to subdue Batman but not for long. The caped crusader apprehends her and gives her a ride in the Batmobile while he takes out a couple of enemy tank drones so that the Gotham City PD can get back to patrolling the streets.

After Batman deals with the Arkham Knight's tanks, he drops Ivy off at the GCPD.

The comment section exploded with excitement over the trailer because even though it reveals an aspect of the story that takes you by surprise, there's also an opportunity that opens up in the story for Ivy to play a much bigger role in Batman: Arkham Knight if she was only feigning her defection from the Scarecrow and actually had plans to take control of GCPD instead. Of course, there's no way to know for sure because it's all up in the air, but the speculation is running strong after that segment was let loose to the public.

As for the actual gameplay... most gamers are quite excited. The Batmobile physics, combat and driving in Batman: Arkham Knight are quite impressive and I was wondering how they would tie-in the need for Batman to utilize the Batmobile when he can just glide around Gotham. However, the segmented road battles and vehicular combat sequences seem as if they'll play frequent enough parts in the game to force players to utilize the Batmobile. It's a nice way around the problem of not needing a vehicle to get around, a problem that Saints Row IV suffered from greatly where most players unlocked their super powers and then realized all vehicle usage became obsolete.

As for the combat in Batman: Arkham Knight, it's looking decent but it's not quite up to par with the game's stellar graphics. While it's good – and maybe this is just the trailers – I feel like the enemies stand around all too often, resulting in Batman just kind of wiping the floor with them. In the previous Batman Arkham games the mobs would attack occasionally but I always found it odd that there would be 10 or 15 hardened criminals around and only one or two of them would attack Batman at a time.

Anyway, Batman: Arkham Knight is due for release on June 23rd for the Xbox One, PS4 and PC. You can learn more about the game by paying a visit to the official website.

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