Bohemia Interactive plans to roll out a new patch for the standalone version of DayZ this week. This patch will expand the zombie survival game with new items as well as a new town.
Barely a month removed from release and Bohemia Interactive's rockstar developer, Dean “Rocket” Hall, has taken to Twitter to celebrate and extol the platform that everyone said was dying... the Glorious PC. What was there to praise? I don't know, maybe a little something-something along the lines of moving more than a million copies of DayZ in just a month's time.
Not every encounter in the standalone “alpher” of DayZ has to turn into a frantic and chaotic scene of bullets, blades and bloodbaths. Sometimes the human interactions in DayZ turn into something a lot scarier, a lot funnier and a heck of lot more entertaining than you may have originally thought.
Two of the best-selling games on Steam right now are Rust and the standalone version of DayZ. Both games are multiplayer survival simulators, with players scavenging for supplies to stay alive while fighting off A.I. and human enemies. DayZ and Rust offer very different experiences, though.
Two videos are making the rounds for the recently released DayZ standalone. The videos depict the harsh realities of trying to survive in the unforgiving realm of a post-zombie apocalypse Chernarus.
The DayZ alpha is continuing to hit strides, massive strides. The latest data has revealed that Dean “Rocket” Hall and crew are practically three-quarters complete of the one-million mark as far as sales go for DayZ, with the reports indicating that the game has shifted more than 730,000 copies to date.
The alpha test for DayZ Standalone has been available through Steam Early Access for about a week now. Here's what players are saying about the game's test so far.
The alpha test for the standalone version of DayZ can be a little intimidating at first. You're dropped on the beach with little equipment and not a single word of instruction. To help you get started, I've created a step-by-step instructional guide to the game based on my early experiences.
It's an “alpher” folks, you get what they tell you you get. In that regards, welcome to DayZ: whether you're a vet or a newb, your character is gone and you'll have to start over. That's the life of living in an “alpher”, because the game is still in the early phase of development.
It's not quite Hollywood attendance figures, but it's getting there. The standalone alpha (or alpher, if we're using “Rocket” speak) has managed to move a massive 172,500 digital copies within the span of 24 hours.
It didn't take long for word to spread that the DayZ standalone had become available. Bohemia Interactive never announced it. Frontman and lead designer Dean “Rocket” Hall never let anyone know. It was a silent release that spread like wildfire throughout the community by word of mouth alone (and a little help from pesky gaming media) and it managed to net Bohemia a breezy 88,000 buyers in less than 12 hours.
The site has crashed. Bohemia Interactive has launched the DayZ standalone and their site has crashed. The alpha release of one of the most highly anticipated games of the year is finally here and it has also made its way onto Steam. Just as well, you can expect an overload of Steam's store.
The worst part about last Saturday evening, December 7th, was that everyone was so busy seeing how many layers of clothing the Dorito Pope would pile on that they actually managed to miss out on one of the most important moments in gaming history: brand new, live gameplay footage of the DayZ standalone, courtesy of its lead designer Dean “Rocket” Hall.
Dean “Rocket” Hall has recently been talking about the public standalone alpha release of DayZ. The game was added to the Steam database not too long ago and that means it will be launching soon. There are a few things you need to keep in mind before heading back to Cheranus.
Soon the standalone version of multiplayer zombie game DayZ will be available through Steam Early Access. Though it's taken Bohemia Interactive a long time to get the project to this point, there's still a lot of work to be done.