Telltale's upcoming Batman: The Telltale Series is shaping up to make its release this August and Telltale has let loose a secret ahead of its release. What's the secret? That it has multiplayer and it's not quite what you may have been expecting.
According to Gamespot, Batman: The Telltale Series multiplayer will be called Crowd Play and it will focus on community driven choices. Players who choose to enable the multiplayer will receive a link that they can share and allow others to join in on the decision making process by helping players choose dialogue and actions.
There are two different ways that the multiplayer can be used: in one case it can automatically make the decision based on the decision that has the most votes. In another case players can still manually choose to make the decision but it will show the percentage of what the community wants, hinting to the player what sort of action they should take.
Batman: The Telltale Series' multiplayer is mostly being designed for Twitch and live-streamers in mind. This also opens up the opportunity for Telltale to run Twitch Plays events where the community will literally make aggregate choices together and play through the game in an automated fashion. I don't know if this is the sort of thing that could drive sales, but it will definitely drive interest.
Telltale's communications boss, Job Stauffer, explained what Telltale's new philosophy is when it comes to Crowd Play, saying...
Now, from two to 2,000-plus people can help the player make decisions, we are now turning all of Telltale's games into a live interactive multiplayer experience.
This will definitely prove to be very interesting for The Walking Dead games, which have been Telltale's most popular series so far. I'm sure a lot of fans are excited to make use of the Crowd Play feature when the third season of The Walking Dead gets underway.
The comment section in the Gamespot article was kind of mixed about this decision. Some people felt as if it takes away from the common core of playing Telltale's games. The only interactivity in something like Batman: The Telltale Series is the decision making, and by stripping that away some people feel as if it makes the game unplayable.
Others are excited for the feature because there are a lot of "backseat drivers" when it comes to playing Telltale's titles, and now they get a say-so in the decision in making process, making the whole thing more inclusive as a community-oriented game.
Both sides have decent points, and ultimately the fact that the Crowd Play can be enabled or disabled makes it worthwhile given that there's nothing wrong with adding options to a game. The more options, the better.
Originally I thought that the multiplayer was going to allow a second person to play like Catwoman or Alfred, and that they could make separate decisions during action sequences or whatnot. I wasn't expecting the crowd-sourced decision making, but we'll see how that all plays out when Batman: The Telltale Series launches next week on August 2 for home consoles, mobile devices and PC.