Subscribe To Assassin's Creed: Origins Will Include A Difficulty Setting Updates
If you've ever been interested in the Assassin's Creed series but maybe found the combat a bit too tough to slash and dodge your way through, then you'll be especially happy about yet another change being implemented in Origins. For the first time in the series' history, Ubisoft will implement a difficulty setting.
In an interview with Assassin's Central, (via Gamesradar), director Ashraf Ismail explains that people play Assassin's Creed games (or any game, really) for different reasons. To that end, Ubisoft decided to try to accommodate more types of players in the upcoming Assassin's Creed: Origins. According to Ismail...
Ismail hits the nail on the head here. Depending on the type of gamer you are, the inclusion of all new mechanical systems might not be all that exciting with each new iteration of the Assassin's Creed series. In fact, those very things that some folks see as deepening the experience might actually be making it harder and harder for other types of people to follow along. If you're not especially skilled at the combat sections, it's unlikely more options in that department are going to make those large portions of the gameplay any easier.
So it's nice to see Ubisoft thinking of new ways to accommodate even more players this time around. If you're having trouble with the mechanics but still want to see the story through to the end, simply crank the difficulty down a notch or two and continue on your merry way. Sure, there are elitists out there who might claim "real gamers" play on higher difficulty settings, but those aren't the type of people you want to try and impress to begin with. As far as we're concerned, anything that lets more people not just play, but enjoy a game is alright in our book.
Assassin's Creed: Origins continues to impress us as of late. We're big fans of the "guided tours" players will be able to take in order to further appreciate the setting and time period, turning a series that used to be all about leaping and stabbing dudes into a legitimate means of education. Throw in the difficulty setting and it's clear that Ubisoft wanted to take the series in a new direction that benefits more players than ever before.