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Each new Halo game featuring the most popular protagonist from the series, Master Chief, usually features the green-armored Spartan in a new set of digs for each game. This philosophy will remain the same for the upcoming release of Halo: Infinite for the Xbox One, as 343 Industries will be giving the Chief a makeover once again.
In a livecast on the Halo Mixer channel featuring director Dan Chosich and community manager Brian Jarrard, Chosich talked about the new design for Master Chief after the duo watched a concept storyboard for the E3 2018 trailer announcing Halo: Infinite. Even though Master Chief doesn't actually appear in the trailer (there's just a brief look at his helmet), Chosich commented that the design for the Chief is his coolest yet, saying...
During this segment we get a big on-screen picture of Master Chief's helmet. Now, technically, it looks about the same to me as it did in previous games. Although I would say it's probably closest to the helmet Master Chief wore in Halo 3.
It's not as big and bulky as his uber-armor in the original Halo: Combat Evolved, but it also doesn't seem to be quite as pointed as the helmet he wore in Halo 2. It's also certainly larger than the helmet he donned in Halo 4 and Halo 5, where the visor was slightly more compact and the helmet appeared more insulated and thick.
There's more of a traditional, space-marine design to the helmet with angular curvature and less accented lines than some of the more recent redesigns of Chief's armor.
Chosich also points out that the newest helmet includes elements of the helmets from Halo 2, Halo 3, and Halo 4. It's also been pointed out that the helmet we see in the E3 trailer is not the final design for the Chief.
That's right, there will be another armor set that Chief dons in Halo: Infinite. What will the armor design be like? We don't know because it wasn't revealed. For the most part we see that the helmet is built around featuring a lot less busywork than what was present in Halo 4 and Halo 5, while also sporting the classic colors.
We still have no idea what Halo: Infinite is actually like. The only thing we know for sure is that it's set in a vast sandbox on one of the Halo rings, and that it involves many of the classic vehicles and weapons, along with an all new day and night time cycle, and, of course, Master Chief.
One of the things I'm most curious about is that they show the Chief inserting the module into the back of his head, which makes me wonder exactly how much interactivity will be available for Chief's suit? In fact, with Choisch mentioning that Chief will have more than one suit, does that mean that it's customizable in the game? That would be a pretty cool feature, mirroring the multiplayer component of the more recent Halo games for the Xbox One.