One of the more exciting characters in Transformers: Fall of Cybertron, Dinobots, weren't even originally due to be included in the forthcoming High Moon Studios-developed title.

Upon its original pitch to Hasbro, the developers were denied the chance to include Dinobots in Transformers: Fall of Cybertron. This was due to the fact that Hasbro thought it catered too much for the older fans, instead of the newer generation of audience that is being targeted.

High Moon Studios game director Matt Tieger explained to Polygon that the issue was also related to the title's alien-based setting. Because of Fall of Cybertron being set within the Transformers' home, Cybertron, Hasbro didn't see why Dinobots should be included due to their Earth-centered derivation.

In order to make it the Dinobots fit into the team, the development team revised the origin story and made other gameplay and narrative alterations. Hasbro ultimately relented.

"Purely selfishly, it is a dream to be able to work on one of my favorite franchises of all time and then reinvigorate and rediscover my favorite character. It’s fantastic. What other job [lets you] do stuff like that?" said Tieger.

Transformers: Fall of Cybertron, which recently received a trailer showcasing Grimlock in action, is scheduled for an August 28th release in North America and 31st in Europe for the PS3 and Xbox 360.

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