Modders are making headway on Dragon Age: Inquisition, opening the game up for the eventual overhaul that budding creators and advanced modifiers will bring to the game. For now, there still appears to be restrictions on how the game can be modded, but one of the biggest hurdles have been overcome: the exporting of assets.
Over on the Nexus Mods website, Renmiri has a post up explaining how some of the tools work and what modders can expect coming out of the community soon. As noted in the post...
“The goal is to make a Creation Kit like Skyrim's to allow modders to change game assests. Will we get there ? Stay tuned. For now the tools we have are just viewing and exporting,
That's pretty good news. Being able to export textures and replace meshes means that you'll soon see mods for Dragon Age: Inquisition that completely overhauls character clothing options and maybe even the characters themselves.
There's a debug kit available, along with tutorials on how to find, export and edit assets so you can make the kind of clothes you've always wanted for your favorite characters.
Two example mods have also been included that showcase an example mod for replacing the pajamas as well as new formal wear for Halamshiral. That checkered-stripe suit really fits the dark mood of the game, eh?
It's impressive that modders are already hard at work on the game and moving quite quickly in setting up the necessary tools for others to dive in and start modifying, creating and editing to their heart's content.
I doubt we'll see the same level of modding depth in Dragon Age: Inquisition that we've seen from games like Elder Scrolls: Skyrim, which has just taken on a life all its own. There's also the very robust and creative modding community that completely overhauled games like Grand Theft Auto IV... I mean, the Hulk versus Iron Man mod is just mind-blowing. It also gives gamers a small taste of what it would be like if Iron Man actually had a good game for once.
While the Skyhold pajamas are the biggest achievement for Dragon Age: Inquisition at the moment, I'm pretty sure we'll see a lot of advancements made on the modding front in the coming months. By this time next year we'll likely see complete model swaps and character replacements.
If you've been curious about getting into modding but you don't fancy yourself all that handy with programming, design or file manipulation, it really doesn't hurt to check out the tutorials and take a gander at the step-by-step process for opening, extracting, editing and replacing assets in a game. Heck, some games you can mod just by switching around hex code. If you're good with Photoshop then it makes it even easier yet, as 3D artists like Adela have already started modifying the character skins with a touch-up on the make-up.
You can check out the tutorials and more details over on the Nexus Mods page.