The PSN game Journey has made a splash in its first two weeks on sale. Jenova Chen, creative director of thatgamecompany, announced today that the game is now the fast-selling title ever released on PSN in North America.

In Journey, players control an unnamed robed figure in the desert. The objective is simple: reach a glowing mountain top in the distance. During the voyage - a mixture of platforming and puzzles - the player learns more about the ruined world they inhabit.

Chen said that they received hundreds of emails from players after they released Flower. The emails were from a variety of people, both old and young. They've received the same sort of feedback for Journey. However, they've received more letters about Journey in these two weeks than they did for Flower in the three years it's been on sale.

"We owe a lot to our fans," said Chen on the PlayStation.Blog. "In fact, idea of forming the thatgamecompany team to create games with Sony Santa Monica originated from several dozen emails that players sent in after playing our first student game, Cloud, from our time at USC. It was the players who told us how moving the game was and how it is important that we keep making these types of games so that more people in the world will realize what video games can be, and can grow to love games through our work. To me, that was a life-changing moment. I knew making games was my life calling."

thatgamecompany has received a lot of positive feedback about Journey's soundtrack so they've decided to release it as a separate product. The soundtrack, composed by Austin Wintory, will be released through iTunes and the PlayStation Store on April 10th. They'll release a CD version of the soundtrack soon as well, though quantities will be limited.

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