Metal Gear Solid Fan Remake Cancelled

Indie designer Airam Hernandez had been working on a remake of Metal Gear Solid from the original PlayStation. He announced it a while back and has been releasing some screenshots and teaser videos since. However, recently the project had to be brought to a close and cancelled for good.

Gamespot is reporting that the fan remake was shut down through a Facebook post by the developers of the project. They stated on the Facebook post that they would have to scrap the project for reasons beyond their control. After thanking fans they abruptly end the post.

As noted by Gamespot, there is no exact reason as to why the project, dubbed Shadow Moses, had to be cancelled entirely, and the developers don't exactly say why. Most assume that Konami stepped in with their lawyers and issued a cease and desist, since it involved Metal Gear Solid.

Most gamers aren't surprised at this news either given that Konami is not like Valve, and it was pretty obvious that based on the history of how they treated Hideo Kojima, who was obviously their most recognized employee, why would they be more lenient or accommodating to a random modder?

Hideo Kojima helped them making hundreds of millions with Metal Gear Solid V: The Phantom Pain and they shutdown his offices, removed his name from some products, and then proceeded to bar him from even showing up to receive an award for his game at last year's The Game Awards.

If Konami went to such lengths to treat Kojima like that, it was no surprise that they would not be fond of random modders to allow them to make unofficial Metal Gear Solid games and release it to the public.

Airam Hernandez had mentioned previously that they would have to get full permission from Konami at some point for the project by making it public, but he thought that the project being out in the open may have made the process easier. Many gamers were angered that Hernandez and the rest of the group working on the remake, Shadow Moses, didn't keep the project a secret until it was finished and released.

The Unreal Engine 4 project was aimed to take all of the original Metal Gear Solid and remake it in Epic's latest game engine. They were building all of the assets and materials from scratch, including models and designs for all of the characters in the game, such as Solid Snake, Meryl, Gray Fox and Liquid Snake, to name a few.

The developers built their own lighting modules and tried to faithfully recreate the look and feel of Metal Gear Solid as close to the original PlayStation version as possible. The project was coming along quite nicely and they even had some big plans to make an announcement on March 14th, but before they could get there they had to cancel the project.

Oh well, it's another lesson learned when it comes to a fan remake project. There's a Knights of the Old Republic remake currently in production, so it will be interesting to see if it will make it any further in development than this Metal Gear Solid remake.

Will Usher

Staff Writer at CinemaBlend.