After numerous delays, a few development hiccups and gamers less-than-enthused about some of the demo footage, Comcept USA has finally announced that the official release date for Mighty No. 9 has been set in stone for February 9th, 2016.
The news was made over on the Mighty No. 9 Kickstarter page where it was announced that the game would be released digitally and physically in North America starting February 9th, 2016. The game, a couple of short days later, will also be made available to the rest of the world beginning February 12th, 2016.
The news was met with less than savory responses from the community of backers who helped financially bring the game to life. There's a lot of jaded quips and smarmy responses from gamers who don't trust that the release date is final and who also feel as if a lot of negativity has shrouded itself around the Mighty No. 9 project due to a lack of proper communication and a lot of back-end deals beyond the backers that Comcept made to help bring the animated TV show to life based on Mighty No. 9 and the publisher deals they made with Deep Silver.
What's more is that this latest release date news comes after multiple other posts that also had promised release dates only for the game to be delayed time and time over.
Many gamers are completely okay with games getting delayed, including Uncharted 4, but what a lot of people are not okay with is not getting the full truth on why the game is getting delayed or constantly having issues pop out with last minute clarifications on the delay.
The reason Mighty No. 9 was moved into early 2016 for PC, portable gaming devices and home consoles is because Comcept claimed that there were issues with the online portion of the game. They didn't specify exactly what was wrong with the online portion but that was the reason given.
On the Kickstarter page the team simply stated...
Others had problems with the fact that the game looks far less enticing than what a lot of people were anticipating, especially when games like 20XX have been released and feature the kind of organic Mega Man experience that a lot of fans have been craving.
Of course, this is not to completely discount Comcept and their hard work over the past couple of years. There's still time to pull it all together and finalize a game that looks and plays great, or at least that's what a lot of fans are hoping for when February rolls around.
This isn't to say that all Kickstarters end up with a lot of delays and disgruntled fans. Some good examples of games that have done well with the platform and with the crowd that follows it are Pillars of Eternity, Wasteland 2, Shadowrun: Hong Kong and FTL to name but a few.
Here's to hoping that Mighty No. 9 doesn't disappoint.
Staff Writer at CinemaBlend.
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