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Slightly Mad Studios and Bandai Namco Games have delayed Project CARS... again. The game is now scheduled to release in the middle of May for the Xbox One, PS4 and PC. However, there's still no word on the release date for the often talked about it but strangely absent Wii U version of the game.

Eurogamer has a brief write-up on the announcement that Slightly Mad Studios made concerning the delay.

Head of Slightly Mad Studios, Ian Bell, commented on the WMD Portal about the delay, stating...
“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project Cars is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9 per cent complete, the remaining 0.1 per cent attending to small issues and bugs has been tricky to anticipate.

“We're absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that's what they'll receive.”

In addition to the game being delayed, Bell also notes that free DLC will be issued to help compensate for the delay.

I don't mind the delay and most people on the Eurogamer article dropping comments agree that a delay is only for the best if the game isn't completely finalized.

I like that Slightly Mad Studios has mostly taken a lot of the general criticisms from their community and aimed to improve the game as much as possible for release.

Project CARS is the first ever AAA-quality crowd-funded racing game, so there's a lot riding on the success of this title, as well as the reputation of how well a crowd-funded game will be able to compete on the active market against other AAA racing titles, namely Forza Horizon 2 and Driveclub.

I've loved most of the community made trailers for Project CARS, and despite having a few hiccups in some areas the game appears to be coming along rather nicely. I don't know if they'll have drifting ironed out by the time the game releases, as I think that was probably one of the only major gripes I had based on one of the more recent builds I've seen. But to be fair, it was only the drifting mechanics for a 4WD Mitsubishi Lancer with some custom tweaks. So we'll see how well it all comes together for the rest of the wheeled beasts on the roster when the game launches in mid May.

Project CARS will sport a full career mode, an online community event mode and standard single-player events as well. The career is unique insofar that you'll be able to tackle a full career right from the start in a number of different tiers. You won't have to unlock each tier in a consecutive manner like Forza Motorsport or Gran Turismo. For gamers who like dong things by the books that might set them off a bit, but for those of you who easily become miffed at the long tier unlocking hierarchy from other racing titles, the career mode was kind of built with you in mind.

Project CARS is now set for release in the middle of May, 2015 for the Xbox One, PS4 and PC. You can learn more about the premier racing title from Bandai Namco Games and Slightly Mad Studios by paying a kind visit to the game's official website.

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