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Nintendo's prime-time AAA exclusive for the Wii U has finally launched. Super Smash Bros. has landed on retail shelves for Nintendo's home console. Not only has the game launched but it launched with glowing reviews.
As noted on Forbes, Super Smash Bros. has been garnering some pretty amazing review scores, sitting high and pretty on Metacritic at 94 out of 100. The user score isn't far behind, sitting at 92 out of 100.
There are no negative professional reviews on Metacritic and only two negative user reviews.
It's funny because a lot of publishers are trying to do any and everything that they can to boost the Metacritic score of their respective titles. Gamers dread Metacritic because it determines whether or not a developer will receive the necessary bonuses to stay live; developers dread Metacritic because it could be the make-it-or-break-it moment for the future of the studio. It sounds over-dramatic and absolutely ridiculous just until you see real life instances of Metacritic scores causing developers to lay off members of the team or shutter the doors altogether.
In the case of Super Smash Bros. for the Wii U, that won't be happening at all.
The game has been receiving glowing praise from across the board, as the game contains plenty of new and returning characters, as well as tons of hidden goodies, multiple game modes, local play and online multiplayer.
One of the things that Nintendo has excelled at is keeping the game fun for the sake of being fun. While tons of other games out there are desperately trying to ratchet up the levels of grit and grime for the sake of being taken more serious, Nintendo has been ratcheting up the fun-factors by including all sorts of new ways to interact and engage in the gameplay.
One of the biggest complaints about the game is that it's still Super Smash Bros., which is sort of like complaining that Batman is still Batman.
Otherwise, there has been an ample amount of interest building around the inclusion of the physical figurines known as Amiibo, as well as the game's new playable Miis, which can be customized to fit your play-style. It's a cool way to further open the game up to a lot more replayability and possibilities.
The Amiibo, however, are the real stars here. I can easily see these things making massive waves in the industry for Nintendo. As it stands, you can purchase individual Amiibo and simply plop them on the Wii U's GamePad.
The data from the Amiibo is stored in the figurine, so gamers can take figure over to a friend's house and use the data to load up your stats and keep kicking butt and taking name, even while on the go.
YouTube user Gary Oak dropped a hype trailer for the game to celebrate the launch, which you can check out below.
Super Smash Bros. for the Wii U is currently available, along with the Nintendo 3DS version.
You can pick up a copy of the game from a local retailer for $59.99.