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Throughout the month IGN will be releasing “IGN First” material for the upcoming game No Man's Sky from Hello Games. The indie title has been the subject of a heck of a lot of discussion and gamers finally get to sample a small taste of what the gameplay will be like.

You can check out the complete gameplay video below, as featured on IGN.



Designer Sean Murray walks the crew through the gameplay, spending majority of the time on a single planet where they meddle with the wildlife and engage in some combat before meeting an untimely end.

The game has a similar setup to Grand Theft Auto. On some planets there will be robotic drone forces that patrol around and ensure that the planet's ecosystem isn't disrupted. Players who go out of their way to kill and damage things could be hunted down. The more damage the player causes the more drones that are alerted.

In the video we see that Murray attracts a sizable force of drone attackers, including what looks like some kind of mech walker. Before we can really see things get anymore serious he's killed in a blaze of glory.

Murray then explains that No Man's Sky isn't just about running around shooting and killing things, but players are welcome to do so. We find out that there is a whole new periodic table within the game that's used for crafting and developing new skills, as well as upgrading and advancing equipment.

One of the neat things is that different weapon upgrades enables the player to explore more territories. For instance, one of the upgrades in No Man's Sky granted Murray the ability to blast through solid rock. He explained that on some planets and dealing with some surfaces, you may need special upgrades to get through those objects or to mine their resources.

There's also some discussion about the game's different biomes. We learn that not every planet will be hospitable and that special suits and tech will be required to traverse the surface of some planets.

Additionally, we find out that the game is a bit similar to the likes of Star Citizen or Rogue Galaxy, insofar that players will be able to take on different roles in the game. If you want to be a cargo runner you can, or if you want to be a renown star fighter you can. The options are there.

Near the end of the video Murray joked about what's at the center of the universe – a universe, I might add, that's absolutely vast and contains more solar systems and stars than the mind can handle. Discussion centered around game designer Peter Molyneux possibly being at the very center of all things, and everyone cracked up into laughter. Hopefully there's some truth to that because if getting to Molyneux was the ultimate goal the game then No Man's Sky can't come soon enough.
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