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CD Projekt Red talks up The Witcher 2: Enhanced Edition's features, choices and consequences that affect the overall story from beginning to end. The dev diary is quite informative and if you're looking for a medieval version of Mass Effect you might find a nice alternative in The Witcher 2.
One of the things that CD Projekt stresses repeatedly is that unlike BioWare's games there is no such thing as a white and black, good and evil choice. There are no moral scales in The Witcher 2 so much like real-life you'll have to rely on your own compass to determine if the choices you make are right or not.
I like the morally ambiguous nature of The Witcher games. I hope if the game sells well on the Xbox 360 that any subsequent games in the series doesn't alter that aspect of the storytelling process. We've seen a lot of hardcore games this generation get the casual treatment, losing a lot of their identity for the sake of sales.
So far, it looks like The Witcher 2 will at least maintain a lot of the core mechanics that made it such a smash hit on PC. You can look for the game to hit store shelves for the Xbox 360 on April 17th. To pre-order feel free to pay a visit to the game's Official Website.