Rocksteady and Warner Bros have released a brand new teaser trailer for the highly anticipated game, Batman: Arkham Knight. The upcoming game just received a brand new slice of footage running on the PlayStation 4.
Like all hype-pieces, the trailer infuses bits and pieces of cinematic footage with real-time gameplay, giving gamers small tastes of epic moments from both sides of the fence. It should go without saying that the general response to the trailer has been nothing but positive.
The trailer also gives us a ton of content to take in: Gotham is under siege. Batman gets some cool new cybernetic looking armor. The Arkham Knight seems to want Batman dead. Various villains from the previous games have returned.
Speaking of villains, Gaming Blend has a list of villains that definitely need to make a return to form in this final outing from Rocksteady, as the development studio prepares to finalize their ties with the Dark Knight and move on to – hopefully – “greener” pastures.
There's a number of unresolved situations involving some of Batman's top villains that have appeared since Rocksteady initiated the video game reboot of the caped crusader back in 2009.
But let's get back to the trailer. So one of the big focuses has been on the revamped Batmobile. Given that this is the first time in Rocksteady's series that the road raging, black bat will have its four-wheels planted firmly in the hands of the players, they've made a pretty big deal about it.
The original cinematic trailer put majority of the focus on the batmobile's appearance as if it were Shawn Michaels making his entrance against Bret Hart at Wrestlemania XII.
There was a lot of fanfare and spectacle over the bat-on-wheels-mobile.
In this trailer, the Batmobile is used as a sort of equalizer (though if Gotham is being destroyed, it's hard to see how a tricked-out James Bond car with an S&M complex could turn the tide). We get to see some missiles being fired, some afterburners engaging like it was 1986, and we get to see some fancy wheel rims with bat symbols on them.
I'm mostly curious how well the gameplay will balance between needing the Batmobile and just gliding around the city like in previous games? I mean, that was the biggest problem in Saints Row IV, where you had the super-duper powers and in-air radio, so you effectively had no reason whatsoever to drive around or even use vehicles. Outside of the chase sequences, I'm wondering how much use gamers will get out of the Batmobile?
Anyway, I'm also wondering if Rocksteady will make this final entry as controversial and dramatic as Nolan did with The Dark Knight Rises? I guess time will tell. The game is due for release on the new-gen consoles and PC later this year. We can probably expect to see a lot more at this year's E3. For more info feel free to pay a visit to the game's official website.