Infinity Blade: Dungeons Mimics Diablo's Gameplay

If you wanted to play a high-quality game like Diablo on a mobile device, you're fresh out of luck...well, not quite. Epic Games' upcoming hack-and-slash RPG, Infinity Blade: Dungeons has moved away from the standard one-on-one fighting mechanics and has evolved into a full-fledged dungeon crawler.

The game is still powered by Epic's Unreal Engine 3, but this time around it's an isometric adventure title, complete with leveling, skills and even a brand new, innovative crafting system. I was thoroughly impressed with what Chair came up with for the hack-and-slash action title. Check it out below.

You know what the best part about it is? It doesn't have always-on DRM.

The game takes on a similar tone to other isometric dungeon-crawlers such as Torchlight and Grotesque Tactics, aiming to give gamers a satisfying RPG experience on top of a typical hack-and-slash experience.

The crafting is especially interesting as it gives a fresh little spin on the typical method of gathering 'X' amount of materials and randomizing the success rate with the flip of a dice. Actually having to hammer out the kinks and smooth out the metal is a nice concept and a welcomed change to the typical process.

You can look for more info and assets to emerge for Infinity Blade: Dungeons when Epic unveils more goodies at this year's upcoming E3 tradeshow. For more info on the Infinity Blade series, be sure to pay a visit to the game's Official Website.

Will Usher

Staff Writer at CinemaBlend.