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Capcom recently announced that Street Fighter V would be exclusive to the PlayStation 4 and PC. The game is housing some bigger, badder technology and offers fighting fans a brand new way to engage in the Street Fighter universe. You can check out the first full match from the game, courtesy of the Capcom Cup 2014 event.
The video is only five minutes long, but it contains two full bouts between Ryu and Chun Li. Capcom let the footage loose to the public following the closing ceremonies of the Capcom Cup 2014 finale. It was the company's way of paying a bit of fan-service to the fighting game community.
The rounds go by pretty quickly, but we still get to see quite a few new features on display. One of the most obvious changes are the graphics. There are a lot more details in the character models and the environment, as well as the special effects.
The animation transitions are also far smoother than the previous games in the franchise's long-running history. The animations also play a part in the fighting – while, yes, the frame-rate and game speed is a little sluggish and may require some tweaking, the animations tie in perfectly with the new combo feature that allows players to smoothly transition from manual combos to super-moves.
Another big addition to the game is the destructible environments. Players can blast opponents through walls or other obstructions, but this feature hasn't been detailed just yet. For now, we only see that players can damage the environment when ending a round. This leads into the next big feature for Street Fighter V: the revenge meter.
We don't get much of an explanation of this feature since the commentators are just as clueless as the rest of us gamers about the new features and details of Capcom's latest fisticuffs title. For as much as I can gather, it appears as if the revenge meter is from a build-up of punished attacks and absorbing special blows. When the meter is full, players can unleash a devastating attack that can just about nearly end the round... instantly.
Ryu seems to make use of the revenge gauge a lot more than the Chun Li player, and we see Ryu use the revenge to a great advantage, which results in Chun Li getting blasted through a wall and into a restaurant. We later see Ryu use the revenge-super to end another round, this time blasting Chun Li into the kitchen storage area where a bowl of noodles end up on her head... and stays there for the remainder of the match.
The bowl of noodles caused the crowd to react quite positively to the silly but noteworthy event. More features like this could add a bit of levity to the overall match and keep the fights from being too overly seriously like Mortal Kombat.
Right now, I'm hoping they focus on fixing up the game speed and smoothing out the frame-rate. The slightly faster combo attacks and new combo transitions help give the game a better back-and-forth feel between the fighters, something that was usually missing from the Street Fighter games. I would definitely like to see more of what Capcom has in store as they advance and evolve the formula.
You can learn more about the game by paying a visit to the official website.