PS4's Offerings Don't Justify Day One Purchase, Says Forbes
While a lot of you are probably wondering if it was Erik Kain stating that the PS4 wasn't worth the purchase on day one, the review from Forbes for Sony's PlayStation 4 comes from another contributor, David Thier. He mostly has a lot of praise to share for the system and its features, but ends on a note that may frustrate some die-hards in the SDF.
The Forbes review highlights many of the system's features and functions, ranging from the streamlined UI to the game console's symmetrically oblique design that may or may not appeal aesthetically to everyone.
The highlight of the review, however, comes at the end, where Thier, completely unapologetic, states...
“I’ll say that I’ve spent time with Knack, Killzone, and a few other games, and I have yet to see anything to truly justify a day one purchase. Launch day is the end of the console’s development cycle, but the beginning of its life in the real world. We’ll know what kind of a console we’re dealing with once the likes of Naughty Dog release a game. Until then, I expect this is more of a machine for people who like new hardware than for people who truly have a game they want to play.”
I didn't read any of the article's comments. I didn't want my view tainted with slant from either camp.
What I will say is that I agree with Thier, as far as casual gamers go. Do you only play the PS3 for Uncharted or Naughty Dog games? You probably aren't enticed. Do you occasionally dabble in the esoteric offerings of Quantic Dream? There's nothing on day-one to satisfy that want. Looking for the latest Gran Turismo? It won't be on the PS4 just yet, but it will be available in time for the holidays on the PlayStation 3.
If you're not a casual, I would then have to disagree with Thier. If I didn't already have a gaming PC, a PS4 may not be a bad option for a lot of cross-platform PC games like Warframe, Planetside 2 and War Thunder, just to name a few. The ability to get neck-deep in the aforementioned titles without requiring PlayStation Plus or spending anything more than a few gigabytes of bandwidth currency is a great way to get engaged into thrilling games without spending a dime.
Sony's pursuit of indies and niche developers also shows great promise for a future line-up of original and unique titles, but those aren't what's available at launch outside of Resogun and Contrast. Techland's Matt Peckham from Time Magazine sort of summed up what the PS4 is at the moment; offering something that, in a way, ties into what Thier says while also satiating the inner PlayStation fanboy...
“[PS4 is] a system that feels like something that’s been around the block off the block, instead of a feature-incomplete, overpriced collage of half-baked apps and feature hypotheticals. You’re still buying a promise, but for once it feels like a promise made on solid, well-trodden ground.
I tend to agree with this assessment, especially given that at the time of that review's publication a lot of the day-one features made available through the patch weren't available while the console was being reviewed.
I think it's safe to say – and this is something I'm sure Sony was hedging their bets on during all their announcements, reveals and marketing ads – the PlayStation 4, at the moment, is pure hardcore gaming bliss. It fulfills the desiderata of the core gamer; it satiates the Sony fanboy needs, and delivers what the console gamer (not willing to invest in a gaming rig) could desire out of something that does what it's supposed to do quite well.
Casual gamers beware: there's nothing in the PS4's offerings that seem to cater to your needs at the moment... based on the early reviews.
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