Heroes of the Storm might seem similar to competitors like Dota 2 and League of Legends but it's actually quite different. The changes that Blizzard made to the standard MOBA formula are bound to make fans of the genre other love or hate the game.

Here are five of the most polarizing features in Heroes. They're worth knowing before you decide to buy that Founder's Pack.

Team of heroes on mounts
Team Experience
In Heroes of the Storm, players don't level on their own. Instead, all of the experience they earn goes into a team-wide pool. It doesn't matter if you're back at base or even dead. If your team levels up, so do you. The upside to this feature is that if you're new or struggling, you're not going to be left behind by your teammates. You'll still have the stats to compete by the end of the match.

On the other hand, a better player might be annoyed by this arrangement. They're carrying their teammates to some degree. The collective leveling of their opponents, meanwhile, means that there are no grossly under-level enemies to farm for kills.

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