Epic Game is still tweaking their Xbox 360 shooter Gears of War 3. They released the fourth title update for the game today in preparation for the upcoming "Forces of Nature" DLC.
"Force of Nature" is a new map pack that will go live on March 27th. "Nature" will also bring back Guardian mode from GoW2. Epic says that this might be the last DLC for the game.
Tomorrow night, Epic will host a live chat through Twitch.TV. Epic Games director of production Rod Fergusson will be discussing the new content included in "Forces." I imagine you'll have a chance to complain to him about any needed fixes not included in Title Update 4, as well.
The full patch notes for the title update are below. You should be prompted to download it the next time you start up GoW3:
IMPROVEMENTS
- Savage Drone and Savage Grenadier can now “swat” turn in Beast mode
- Spectator mode now starts viewing a player instead of a battle camera
- Alternate control users in multiplayer will no longer look at DBNO characters when pressing R3
- The crosshair for the Longshot and Hammerburst will now show an X if a shot is obstructed.
- KOTH – ring locators are now visible in spectator mode
- KOTH – some hill locations have been adjusted
BUG FIXES
- The Onyx Guard decoy in Horde will not drop his rifle after exhausting the Vulcan ammo
- Clients will no longer be stuck with a “Waiting For Players” message up if the host quits Horde during the progression screen
- Chainsaw audio loop will now persist for listeners who leave the audible range and re-enter it
- Fixed some instances where special event ribbons would not be properly awarded
- COG pistol firing rate has been adjusted to be equal on host and clients
- The Flaming Retro Lancer is now available for attendees of the first special event
- Fixed some issues fixed related to the destruction of meatbags
- The Slab start up screen no longer has debug text
- After a host migration in Horde, the waves will no longer go past 50
- Cover near the elevator on Hotel no longer allows players to lean outside of the visible area
- Grenade throwers that are killed mid-throw will receive credit for any kills that grenade causes
- Silverback will be disabled if hit by a smoke grenade when the driver is in the middle of the exit animation
- Team Deathmatch time limit no longer resets to 3 minutes when both teams are out of respawns
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