Ubisoft released a new Rainbow Six: Siege trailer during Microsoft's GamesCom 2015 press conference, highlighting the GCGN and showing off some of the tactical team executions and squad mechanics in the upcoming first-person shooter.

You can check out the trailer below that was posted on the official Xbox channel.



The trailer starts off with a lot of on-cue sound effects to match the musical score in the background. A lot of what's on display in the trailer is common to what we've already seen in Rainbow Six: Siege since its debut last year during Ubisoft's E3 press conference.

So far we don't know a whole lot about Rainbow Six: Siege despite the fact that the game is due for release this October for the Xbox One, PS4 and PC.

We've seen the various teams that will be at the disposal of players, as well as the fact that there will be competitive modes where a group of players will take control of the terrorists and others will take control of the Rainbow team, but beyond that it's all quite vague. The competitive modes, including disarming the bomb or rescuing hostages are only going to be as effective as their ability to draw players in time and time again. A lot of times there is a robust single-player mode available to offset the multiplayer when people get bored with it.

The major problem here is that the single-player appears to come across as an afterthought in a lot of the promotional material for the game. While some people will jump to the defense that a good multiplayer is all a game needs, keep in mind that Evolve from 2K Games had the same kind of concept and it was destroyed pretty badly by gamers due to its lack of replay and lack of single-player engagement.

Additionally, another big part of Rainbow Six: Siege is the destructability factor. We've seen this on display quite a bit throughout the past year. In fact, one could say that one of the major selling points for Rainbow Six: Siege is the destructability.

However, as time has gone on and as more video footage has been released it looks more as if the destructible environments are more preset than procedurally dynamic. I was hoping that the game would be more like Ace of Spades or similar games, just with better graphics and more realistic combat mechanics. But the footage from most of the maps appear to indicate that only certain parts of the maps can be destroyed and only in certain ways. Of course, I'm hoping maybe there are degrees to the destruction and maybe on higher end PCs it can be turned up higher so people who can handle the physics can get something similar to the E3 debut trailer.

Anyway, the squad-based shooter is due out this fall for home consoles and PC. Ubisoft have been holding closed alpha tests for Rainbow Six: Siege throughout the year leading up to release.
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