When a lot of people find themselves getting banned from an online game for some kind of unbecoming behavior, it's usually for a few hours, a few days... maybe even a week or two. Well, Nintendo has taken punishment to the next level in Super Smash Bros., dishing out multiple lifetime's worth of chastisement... due to a glitch.
If the whole thing seems kind of absurd that's because it is. But the post kind of lays out the law with the image below.
So even if you aren't actually caught cheating, you can still find yourself getting banned for up to 136 years.
If you do group or free-for-all battles you might get hit with the glitch and if you play online at all you might find yourself on the wrong side of Nintendo's glitched up law. Dangerous time to be a super smash brother.
Nevertheless, one of the top comments in the thread attempts to explain away the problem, breaking down the potential cause of the glitch being something in relation to a bugged integer. Reddit user rstevoa drops his guess into the fold, writing...
He definitely elaborates, breaking down that the wraparound could have happened and that the 136 years actually equates to a pretty close figure if there are no signs used, writing...
That is pretty close.
The whole point of the ban was to enforce a “non-targeting” method of playing. For instance, if one player just keeps targeting and killing another certain player online, it will flag the first player for their consistent targeting of the second player. While this seems like the common goal of the game, somehow it appears to be Nintendo's way of cutting down on bullying, perhaps? I'm not entirely sure.
As most people pointed out in the thread, the whole point of the game is to target other players, so what exactly did they expect?
I'm sure there are plenty of players now completely freaked out about the possibility of playing online or even beating the crap out of other players in part of fearing being banned for 136 years.
Staff Writer at CinemaBlend.
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