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Assassin's Creed 4 Multiplayer Trailer Unleashes The Pirates
Ubisoft released a new trailer for Assassin's Creed IV: Black Flag's multiplayer trailer. The video doesn't waste any time trying to explain the feature or the characters, or the options. Instead, the trailer is just one slick, stylized showdown between deadly assassins doing what they do best.
Much like the few Assassin's Creed games before it, Black Flag's multiplayer is a competitive mode that sees players aiming to take down specific targets in as stealthy a manner as possible.
Unlike other games like Call of Duty or Uncharted, where players are awarded for going around and killing on a whim, killing fast and killing furiously as if your life depended on it, Black Flag encourages stealthy clandestine kills. It's up to players to take out opponents using stealth and completing the objectives without making a lot of noise or being obvious.
The real trick to Assassin's Creed's multiplayer is that each player may have to assassinate another player but you won't always know how they look or which is a player character. The other thing is that while you're playing you won't know who is after you, so trying to blend in and “act normal” plays a significant part in trying to accomplish your task without being spotted or eliminated.
The entire thing revolves around a shifty game of cat and mouse, which is bound to continue to appeal to gamers who are tired of the typical twitch-based mechanics that permeate throughout the rest of the gaming industry's action titles.
Unfortunately, the video doesn't go into further details about character customization, so perhaps that might be one of the few things Ubisoft doesn't spoil for potential gamers when the launches in November. Given how most other Assassin's Creed multiplayer modes worked, I'm assuming the customization will be rather limited but the character models will be distinctive enough so that you won't see clones littering the streets at every turn.
Also, based on the video, I was kind of hoping that the fighting systems would be a bit more dynamic. Instead, it looks as if things are still the same as before. There are slight hints that maybe there's a counter-button in place, but majority of the kills that take place in the video above indicate that it's still a one-button press mechanic where you run, walk or lunge onto an opponent and tap your instant-kill skill button. I was really hoping the fighting for non-stealth kills would be closer to the series' staple puppeteer controls, but I guess for lag issues they decided not to go that route.
You can look for Assassin's Creed IV: Black Flag to launch for current and next generation systems in November. For more info feel free to pay a visit to the official website.
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