We don't have an official date on its release, but there's just one small (or rather large) piece of the puzzle that needs to be completed before we're all diving headfirst into Chernarus, surviving, shooting zombies and killing other players on sight, even though some people hate the shoot-on-sight mentality like they hate people who always reference Hitler in subjects where he doesn't belong.
There are a lot of new features coming to the DayZ standalone. The video is just under half-an-hour long and is extremely detailed and information-related. There are also some mechanics in place to ease up on the kill-on-sight mentality that eventually took over the original DayZ mod.
We've come to the end of June basically and there's still no DayZ Standalone. Hair is being torn out, shoes are being ripped apart, underwear is being soiled... all of this is happening because everyone wants to know when the public alpha will go live? Well, cue the holy choirs because Dean “Rocket” Hall has set a window and it's so much sooner than you think.
Reddit sent a couple of dedicated redboys to E3 this year to cover the event on the ground level and with microphone and camera in tow, the Reddit Vidya Gaems Jurnol1st managed to get a one-on-one interview with Dean “Rocket” Hall as well as showcase some brand new gameplay footage of DayZ.
Some brand new post-apocalyptic screenshots for the DayZ Standalone has been released to the public, courtesy of Bohemia Interactive's E3 presence. The new screenshots are entirely in-game and aren't some PR bullshots taken from some non-existent gameplay build set to wow and mesmerize...*cough*Aliens: Colonial Marines*cough*.
The standalone version of open-world zombie game DayZ seeks to correct many of the big weakspots in the original Arma 2 mod. A new blog update from Bohemia Interactive discusses the progress that they're making on several fronts.