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Ubisoft has a huge slate of VR titles due for release this fall, and they rolled out the official release dates for the games. One of the most anticipated games set to arrive this fall is Star Trek: Bridge Crew, a VR game that really puts players in the captain's chair of a Star Trek vessel.
According to Polygon, Star Trek: Bridge Crew will be available for the HTC Vive, the Oculus Rift and the PlayStation VR headset starting November 29th. The game sees players working with their crew to give commands and carry out tasks on the bridge of the star ship.
Players take command of the U.S.S. Aegis and can play with up to three other players in co-op, commanding the helm, tactical positions and the engineering roles, in addition to the captain barking orders from the chair. The objective is to scour the galaxy and complete various missions, ranging from diplomatic ventures to rescue missions.
Ubisoft unveiled Star Trek: Bridge Crew at this year's E3, where they had former Star Trek alumni Levar Burton don the VR headset and command his crew through the action, joined by another Star Trek alum, Jerri Ryan from Star Trek: Voyager.
As noted in the Polygon piece, Star Trek: Bridge Crew isn't the only VR game due for release this fall. Another one of Ubisoft's experimental VR games is Eagle Flight, which puts players in the role of avian flying through the Paris region. The game has a single-player challenge mode along with a multiplayer competitive mode where players can form teams and battle it out against other players in several competitive games.
Eagle Flight looked especially good during this year's E3 presentation, where the Oculus Rift was used to demonstrate the 3D flight sim for PC and the PlayStation VR. The Oculus Rift will get it first on October 18th, and it will land on the PlayStation VR starting November 8th (just in time for Black Friday) and the HTC Vive starting December 20th. The two month exclusivity gap between the Rift and the Vive hopefully won't damage the sales too badly. Facebook's bull-rush to corner the VR market might backfire on them in the long run if they keep using heavy-handed methods to one-up Valve and HTC's Vive.
The last of Ubisoft's three titles to launch this fall is Werewolves Within. It has a very interesting premise that centers around a group of people sitting around a campfire within the village of Gallowston, which is set within a medieval period. The group isn't just sitting around to be sitting around... one among them happens to suffer from lycanthropy. It's up to players to discover who among the group is a werewolf. It reminds me of the movie The Howling IV, where a group visited a castle and were attempting to discover which one of the tourists were a werewolf.
Werewolves Within is set to launch on December 6th at the end of the year for the Rift, Vive and the PlayStation VR. It's likely not going to be a huge seller but if it's handled right it could end up being a very solid sleeper hit.
Last but not least on the list is Trackmania Turbo, which is expected to launch a VR patch for the PS4 version of the game to operate with the PSVR on November 8th.