After much teasing, Rockstar Games and Take-Two Interactive have finally pulled back the curtain on Red Dead Redemption 2. Now that we know it's happening for realsies, that's got us thinking: What would we like to see out of a follow-up to one of last generation's biggest hits?

It may be hard to believe, but Red Dead Redemption came out a whopping six years ago. An instant classic, it was assumed a sequel would only be a matter of time in coming. It's probably safe to say that nobody expected quite so much time to pass, though.

Despite the slow-as-molasses pace, it looks like we'll finally be riding off into the sunset once again around this time next year. So now it's time to start thinking about what we'd like to see out of the next game in the Red Dead series. Here're our top five items for the "want" list.

A Wild West Gang

At the moment, we're still unsure as to whether or not Red Dead Redemption 2 is a follow-up to the most recent game or, as many have guessed based on the recently revealed images, a prequel. That certainly appears to be John Marston and his old gang moseying forward, but it could just as easily be a new cast of characters living life in the Wild West following the events of the first game.

Either way, this hints at the idea that our protagonist won't be flying solo quite so often this time around. While we'd probably rather stick to playing the same character in the campaign, it might be interesting to jump around a bit, playing chapters as the various members of your very own Magnificent Seven. Or, better yet, we know that Rockstar is looking to push the multiplayer options forward this time around and they just introduced biker gangs into Grand Theft Auto V. Wouldn't it be great if some sort of gang gameplay was present in the online world of Red Dead 2 from the onset? Or maybe some sort of class-based cooperative missions where players take on the role of various members of the gang?

Some of the best Westerns are all about forming a posse and kicking up some trouble as a group. We'd like to be able to do exactly that in Red Dead 2.

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