Destiny 2 Nintendo Switch

The Nintendo Switch has turned out to be a blockbuster win for Nintendo. The system has been selling like crazy since its launch back at the beginning of March, and a lot of people are still having a hard time getting their hands on one now that we're nearly three months removed from launch. So quite naturally, a lot of these Switch owners are excited about the future, and are constantly peppering game studios with requests for their games. One of those games is the upcoming Destiny 2.

In an interview with IGN, Bungie's project lead Mark Noseworthy explained that they won't be bringing Destiny 2 to the Nintendo Switch, and it's for a couple of reasons. He bluntly says,

[The Switch is] incredible, I love the console, but in terms of where it's at, I don't want to leave anyone with the possibility of, like, 'It's a thing we'll consider, maybe next year.' There's no plans right now for Switch.

Preceding that quote Mark Noseworthy also mentions that it would be unrealistic to bring Destiny 2 to the Switch because it's an online-only game.

I'm not exactly sure what Noseworthy means by that. I hope someone informed him that you can play Nintendo Switch games online, and the network setup is no different than playing games via Xbox Live or the PlayStation Network. You just attach the Switch to a Wi-Fi hotspot and log into your account.

If he's talking about Destiny 2 running in the portable mode for the Switch, I don't see what an always-on setup would have to do with playing the game on the Switch when undocked so long, as it's within range of a Wi-Fi hotspot. If he's referring to traveling with the Switch long distances, the console has the ability to automatically connect to nearby networks, including hidden networks. Essentially it's the same as playing online games on the PlayStation Vita.

In fact, games like Phantasy Star Online 2 and Zodiac are available on the PlayStation Vita, despite being MMOs. Even then, they could just have a requirement on the back of the box for Destiny 2 saying that playing when using the Switch's portability mode it isn't guaranteed to work unless you're near a Wi-Fi hotspot.

The only really major drawback would be scaling the game for when people decide to play it undocked. That's usually been one of the biggest hurdles for developers when considering making games for the Nintendo Switch. The GPU power nearly gets halved going from docked to undocked, and it's something that they have to compensate for on the fly, since gamers can simply pull the Switch out of the docking station without turning it off or messing with any of the settings.

Otherwise, in docked mode, I don't see how Destiny 2 on the Nintendo Switch would be that much different from running on the Xbox One.

Well, at least on the upside they expanded the game to run on PC, so even if you have a Nintendo Switch but lack a PS4 or Xbox One, you can still check out Destiny 2 on PC.

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