Capcom Overworks Ono, Says Famous Street Fighter Producer
Yoshinori Ono is another developer who decided to speak up about working conditions within the electronic entertainment software industry...specifically, working conditions at Capcom. In a lengthy interview with Eurogamer the producer tells writer Simon Parkin to use the headline "Capcom overworks Ono" because he says the company would sack him if he tried speaking up on the issues.
Just so readers have an idea of what this is all about, Yoshinori Ono is the famous producer who rose through the ranks of Capcom and eventually nursed Street Fighter back into the mainstream spotlight with Street Fighter 4. According to Ono, Capcom wanted nothing to do with Street Fighter after Third Strike because they didn't see it as a mainstream seller anymore and Ono says he received a lot of inter-office political opposition getting the game done and out there.
Fast-forward a few rehashes and millions of dollars of revenue later and Ono is back on the fighting game train, this time with a little title called Street Fighter X Tekken. Now, most of you know about all the ugly news that came out of this site involving the disc-locked content, which eventually caused the game to under-perform on Capcom's estimated bottom line for the game.
One of the things we didn't cover during that time was the stress Yoshinori Ono had undergone promoting the game and trying to save face for Capcom. It resulted in him passing out and being hospitalized due to heart troubles. Ono says that once he got back to the office Capcom had already set out a schedule for him and prompted him to get right back to work. This cued the following response from Ono...
He then follows it up with something I didn't expect him to say -- since the above statement comes across as jocular and slightly surreal -- but he gets serious stating the following about Capcom's work schedule....
He's referring to Keiji Inafune of Mega-Man fame, Hideki Kamiya of Devil May Cry fame, and Shinji Mikami who made Resident Evil a household name. All of the aforementioned game designers are no longer with Capcom.
He's the last superstar legend on Capcom's roster and the interview, if taken seriously, seems as if he may not be there much longer. He also talks about rising through the ranks, working absurd hours and practically living out of the office to get the projects finished on time, some with rather ridiculous stipulations. If you think it's all bollocks think again.
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While it's an anonymous post on 4Chan, you can read this post for what it's worth. It details an atrocious experience an employee had while working at Capcom, their treatment of employees and how they will cut every corner possible to enforce production on a game is churned out fast and furious like a factory-made consumable.
Now if you're of the ilk who won't even glance at anything 4Chan worthy, perhaps the next example will hit a little closer to the reality pot, as a young female employee assigned to the Dragon's Dogma team was harassed enough at the company to the point of nearly committing suicide, as reported by Kotaku. The case has entered litigation but much of what was described by Ono and the anonymous 4Chan poster is also mentioned by the former Capcom employee. Great times, eh?
Capcom wouldn't be the first company falling under accusations of employee mistreatment. Anyone recall the spouses of EA employees filing a lawsuit against the company? Yeah, well if you don't remember, the article is still fresh and available over at CNET.
If Yoshinori Ono is serious about Capcom then it won't be long before he departs, but one thing becomes blatantly clear: Capcom doesn't just screw gamers over with all their anti-consumer shenanigans, they also screw their own employees over in order to enforce said shenanigans. If you boycott Capcom you're not just boycotting poor consumer policies but poor employee policies as well. It's kind of crappy because I was planning on getting Resident Evil 6.
On a positive note, the famous Street Fighter producer doesn't plan on leaving gaming for good, he still has plans for the future, saying...
You can read the very interesting, entertaining and highly informative interview over at Eurogamer.
Staff Writer at CinemaBlend.
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