Capcom: We'll Catch The Street Fighter X Tekken Hackers Ourselves

After only a day of employing loyal members of the gaming community to fight the good fight and bring the evil-doers of interactive entertainment to justice, Capcom has decided that they no longer require the services of gamers to stop the hackers, given that gamers proved to be unreliable tools for protecting corporate assets. And, of course, many people are still pissed that they can't access content already on a disc that Capcom sold them.

Just yesterday Capcom was alerted to the presence of hackers taking disc-locked characters from Street Fighter X Tekken online in Xbox Live ranked matches. The hackers did so, knowing full well that they would be banned when caught, to show to gamers that Street Fighter X Tekken's disc-locked characters are 100% complete. This follows closely on the heels of hackers releasing information, showing gamers how to unlock the DLC characters from Street Fighter X Tekken without having to pay for them.

After being alerted, Capcom's senior vice president, Christian Svensson, responded to angry gamers who have been fighting against the disc-locked characters -- characters I might add, who will not be available until the release of the PS Vita version of Street Fighter X Tekken -- issuing the following statement...

Yes, we're seeing news of this. Quite ballsy for folks to be taking hacked Xbox 360s on Live where they are detectable.In any event, we already have openned channels of communication with MS on these issues Friday night. If you can capture screens or video of this in action (as some have already) we're working on bans for boxes and accounts with MS for haxxors.I'll leave this thread open for people to post pics/vids and the like and we'll bring them to MS (as we have the last three that were reported to us).

Majority of gamers across the web rallied against this call to arms, saying for Capcom to fight the battle themselves since they, as one commenter so eloquently put it, "brought this s**t on themselves". Capcom previously tried to levy some of the heat by announcing that some of the DLC would be free and that there will be an upcoming patch to fix the online issues (although no pair-play for Xbox 360 is in sight).

News quickly spread that Capcom, Microsoft and the corporate loyalists would be seeking blood on the hackers who informed and enlightened consumers about more than 35% of the game's content being locked out. Some gamers took to the forums like Capcom requested and started posting videos of the hackers during online play.

In a strange twist of fate, Capcom Unity forum members became enraged at people trying to help Capcom and vehemently started labeling them as "snitches". And if mobster movies taught us anything, no one likes a snitch.

Given that gamers, even supposed Capcom loyalists, were turning their backs on Capcom to protect and harbor the hackers, Svensson quickly took back to the forums and posted a simple message saying, "We'll catch them ourselves, thanks to those who helped." and with that Svensson closed the thread.

Going back to that Mass Effect appears the Renegade decision has run its course. You guys protected the hackers and they'll continue to curb-stomp information about the disc-locked content to the unsuspecting masses. Now let's just hope those hackers don't turn around and do something stupid like crash Xbox Live.

Will Usher

Staff Writer at CinemaBlend.