The resolution wars continue to rage on and rage on hard. The cross-generation title coming out for the Xbox 360, PS3, Xbox One, PC and PS4 from Square Enix has had its resolution confirmed. The game will be native 1080p on the Xbox One and the PlayStation 4.
The news came in hot and heavy from GameSpot, as they queried chief creative officer Matt Brunner from Airtight Games about the upcoming, murder-mystery, action-thriller, Murdered: Soul Suspect about the game's native resolution.
Surprisingly enough (or unsurprisingly enough, depending on which side of the fence you're standing on), Brunner stated that...
"We're trying to keep a consistency across all the platforms."
GameSpot also elaborated on Brunner's statement, further noting...
“Square Enix producer Naoto Sugiyama confirmed that both versions output in native 1080p and are not upscaled to the higher resolution. Presumably, however, the Xbox 360 and PlayStation 3 versions of the game will output in something less than 1080p.”
Well isn't that something.
A game designed for last-gen consoles that happens to be getting cross-gen treatment will be native 1080p for the Xbox One and PS4.
Now before you hop up onto your ponies and ride hard like a strong wind through a mountain pass, or wave around your bone like you just found the 'X' marked spot, keep in mind that this isn't the sort of news that should count as a highlighted point in the resolution wars.
For one thing: Cross-gen ports are usually designed first on the older generation's platforms and ported to the newer consoles. Expect this to be on a similar line of performance and graphical upgrade from the Xbox 360 to Xbox One or PS3 to PS4 what Just Cause was from the OG Xbox to the Xbox 360, or The Godfather from the PS2 to the PS3.
In other words, this game won't be pushing any big boundaries since it's little more than a last-gen port. Getting a game like this to run native 1080p – and having Sugiyama-san so readily claim that it won't be upscaled – basically means that the game was likely dumped from the old consoles to the new consoles, and the biggest change between the two is likely the resolution.
In a way, this situation is very similar to Wolfenstein: The New Order, which is also running 1080p at 60 frames per second for both the Xbox One and PS4. However, once again, it's a cross-generation port. Another thing worth noting is that we don't know if Wolfenstein is even native 1080p or not, since Bethesda nor MachineGames have clarified that point.
Some of you might be wondering how a game like Murdered: Soul Suspect can hit native 1080p for the Xbox One while Titanfall – which is yet another cross-generational game – can't seem to hit that mark, keep in mind that Titanfall's lack of 1080p comes at the service of stable 60fps. Murdered isn't a fast-paced shooter, and sacrificing framerate for resolution – just like with Tomb Raider: Definitive Edition for the Xbox One – probably seemed like a reasonable goal for the guys and gals at Airtight Games.