We can always count on Hollywood to adapt material from all forms of media in its never-ending quest to forge new franchises. Between comic books, literature, TV shows, and even mythology, it seems as though major filmmakers have perfected the art of bringing beloved properties to the silver screen. All that being said, if there’s one form of media that Hollywood cannot ever seem to get right, it’s video game adaptations.

The first-person action romp Hardcore Henry hit theaters last week, and while it isn’t directly based off of any single video game, it does take inspiration from the genre as a whole. That got us thinking about one very important question: why have so many video game movies failed? On paper, it seems like a perfect formula for success, but very few have been able to crack the genre. We’ve compiled a list of the five biggest reasons why most video game movies have failed, and what needs to be done in order to correct the course of the genre. Let’s get started with No. 5…

They Miss The Point Of The Games
Two attempts at silver screen glory, but Agent 47 has crashed and burned both times. The 2008 film Hitman, and the 2015 reboot Hitman: Agent 47 both attempted to bring the bald, killer clone to the silver screen, but failed because they missed the point of the games. When played correctly, the Hitman franchise is meant to fall into the stealth genre. Sure, there’s plenty of action, but that’s for when missions go awry – or when players just want to cut loose. The Hitman films depicted 47 as a sword-fighting, shoot first, ask questions later type who would likely feel more at home in a John Woo movie than a thriller about a master assassin. Future video game adaptations need to acknowledge the genre and overall style of the original source material, and remember that when crafting a cinematic version of the narrative.

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