2Player: Will Destiny Alter The FPS Landscape For Good?

By Ryan Winslett 2014-08-16 14:16:04 discussion comments
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Destiny is less than a month away from launching, with the team at Bungie primed to introduce the gaming masses to a first-person shooter unlike anything the genre has ever seen before. In preparation for the big event, Gaming Blend's Katy Goodman and Ryan Winslett got back together to discuss the recent beta and what effect it had on their expectations for the final game.

How did you spend your time in the Destiny beta?
Katy Goodman: To be honest I spent a lot of time playing around in the Tower with friends. I love the little gems hidden there, and really hope there are more found throughout the game. In fact, I hope there are more areas like the Tower in general. Unless they make the fire teams bigger, it seems like the Tower is the only way to play with more than two of your friends, unless you are in the Crucible. We found the soccer and volleyball, played around with those a bit (largely inspired by the World Cup), and then messed with the fan mechanism on top of the mail building. We also played the Crucible and decided to see if the power of dance could perhaps spark a peaceful cease-fire with the opposing side. Let me just tell you how useful dancing is during PvP in that it's not at all.

Ryan Winslett: Wow, our experiences couldn't have been any more different. Then again, you did play in the Alpha and probably got your “I'm a serious space marine trying to save the world” moments out back then. Which is to say, that's exactly how I played the Beta. I went through all of the available missions, killed the massive bug robot in the Strike mission a handful of time and poured an uncomfortable number of hours into the competitive multiplayer.

I did spend a bit of time in the Tower, though, joining the occasional dance party and, yes, playing with the volleyball. What really surprised me, though, was how much time I spend in Explore mode, just stomping around Old Russia for fun and profit. I took on the occasional mission but, for the most part, I enjoyed just getting to know the ins and outs of the maps, looking for dynamic events and helping random strangers whenever they wandered into a big shootout. I think my in-game clock had me at around 10 or so hours in Explore alone.
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