Jonathan Blow's puzzle platformer Braid is no longer an Xbox Live Arcade exclusive. As of Friday, it's now available for the PC as well.
PC gamers who have waited over half a year to get their hands on Xbox Live Arcade time travel platformer Braid will have to wait an extra week and a half. It'll be released on April 10th instead of March 31st.
In case you're very picky about what digital games store you purchase Braid through, you'll now have a third option. GamersGate has announced that it will be selling the puzzle-platformer at the end of March.
Braid's coming to the PC at the end of March but it won't be available solely through Stardock's digital service Impulse. You'll apparently be able to get it through Steam, too.
Penny Arcade Adventures developer Hothead Games has announced that it will be bringing two highly regarded Xbox Live Arcade games, Braid and The Maw, to new audiences.
Microsoft is bringing back the weekly Xbox Live deals program from December that offers reduced prices on Xbox Live Arcade games, downloadable content, and Xbox Originals. The first bargain on the table is 33% off the XBLA game Braid.
Wow, pissing and moaning on the Internet actually is productive, after all. A mere day after the announcement that Braid would be coming to the PC for $20 - $5 more than the Xbox Live Arcade price - the price is already being reduced.
Sins of a Solar Empire publisher Stardock announced a big new addition to their digital games service Impulse today: the Xbox Live Arcade smash hit Braid. The game's set to makes it PC debut in March and they're now accepting pre-orders.
Braid turned a lot of heads when it hit XBLA last year and since everyone has been waiting excitedly for what the mastermind behind the title, Jonathan Blow, is working on next. Well in a recent interview, Blow made a few comments that may have answered that question.
Halloween is in two weeks and this past year in gaming has provided a lot of good ideas for costumes. Unfortunately, most Halloween parties are going to be filled with non-gamers who don't give a crap that you spent hundreds of bucks and dozens of hours to create a Master Chief costume. So why bother putting in all that effort?
Letís get things straight from the start: the story in Mercenaries 2 is about as deep as Paris Hiltonís concern for your personal well being. Maybe Iím giving too much credit to Paris, but the point is this game has little to drive you forward. What it has instead is explosions. Wonderful bone shattering explosions.
It's not clear whether Duke Nukem Forever will make it to stores before Too Human 2 (2 Fast 2 Human?) but at least the Xbox Live Arcade remake of Duke Nukem 3D has a release date. The classic first-person shooter will be available for download on September 24th.
I don't want to spend too much time rehashing what other reviews have already discussed at length about Braid. What I want to do with this review is focus on answering the question many gamers have been asking: "Is the game really worth fifteen dollars?" I think the question, and Braid itself, really touch on some fundamental questions about what a player should expect from a game.
Youíve probably already heard about Braid, Jonathan Blowís latest title for the Xbox LIVE Arcade. It comes in during a maelstrom of quality XBLA titles this summer, and is probably the least known entity. Iím assuming you know what Galaga is, and if not you should grab a quarter and find an arcade machine down at the local penny candy store.
When John Schappert proclaimed that Xbox 360 would have over 1000 titles by the end of 2008, he didnít just mean those with ninja blood. Oh no, there are also the Xbox LIVE Arcade games to consider. With a select few games being shown off we can at least expect to have great weeks now and then.