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At GamesCom CD Projekt RED will be unveiling the REDkit, a modding toolset for The Witcher 2: Assassin of Kings for PC. The kit will enable modders to take apart, put together, pick up and put down things in The Witcher 2 using creative ingenuity and a little bit of design skill. What's more is that good guy CD Projekt will also be hiring while in Cologne, Germany, so if you have skills and you want to get paid for them, CD Projekt ain't a bad way to go.
The news comes courtesy of their official blog, where they detail the due process of showcasing and then releasing the REDkit for the RED Engine at the 2012 GamesCom in Cologne, Germany at booth E60.
While it's generally good news that CD Projekt is showing off a new set of mouth-watering mod-tools, the bad part is that it's a behind-closed-doors ordeal for media. Sorry folks, no REDkit video for you!
Still, CD Projekt is definitely on the right track. I'm pretty sure they've witnessed the success of what mods can do for a game, especially Arma II and DayZ which finally hit the 1 million man mark, potentially making the mod the fastest selling indie-mod in the history of gaming.
But it's not just a financially lucrative opportunity for CD Projekt RED, it's another step towards becoming one of the most well-respected video game companies throughout the entire industry. For those of you who don't know, CD Projekt also runs Good Old Games, and they've been publicly peppering companies who keep trying to enforce DRM measures *cough*Ubisoft, EA*cough*. In fact, their DRM-free version of The Witcher 2 for PC managed to out-sell and get pirated less than the Securom version of The Witcher 2.
I can't wait to see what the community comes up with using the REDkit, and I'm sure CD Projekt's Witcher series will see tons of success with additional mod support if Arma and Elder Scrolls games are anything to go by.