One of the biggest complaints from PC gamers about FromSoftware's port of Dark Souls from home consoles to PC was that the game would be locked at 30 frames per second. This sent sighs, groans and moans throughout the community. However, today, a modder has released a fix to enable PC gamers to enjoy Dark Souls the way it was always meant to be played, at 60 frames per second.
According to DSO Gaming, modder 'Nwks' released a frame-limiter fix for the Prepare to Die Edition of Dark Souls for PC. The mod is only in its alpha version but it works in single-player offline mode. A quick look at the mod can be viewed below in the YouTube video but YouTube limits videos to 30fps so you'll have download the MP4 here to view it in its unadulterated 60fps format.
Based on the modder's description of the process, the frame rate was separated into two separate renders, one for the game and one for the animations. At first, there were problems where boosting the frame rate beyond 30fps meant all the animations, attacks, hits, blocks, etc., were sped up along with the general rendering frames. However, 'Nwks' and Durante seem to have found a nice balance where you can get normal animation frames while the game itself affords for 60 smooth-as-a-baby's-bottom frames per second.
Thank goodness for the modding community, eh? Especially considering that FromSoftware admitted before the game's release that they didn't have the skill or know-how to get the game running at 60fps.
You can download the mod right now, but be warned that you won't be able to play multiplayer with it at the moment. So for now, consider it a test phase of what's to come. You can grab a copy from Mediafire.
For those of you interested in Dark Souls: Prepare to Die Edition, feel free to learn more by paying a kind visit to the Official Website.
Staff Writer at CinemaBlend.
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