Five Nights at Freddy's Is Much Easier With Team Fortress 2's Pyro

A new short film is making its way around the gaming sphere, featuring the Pyro from Team Fortress 2 working as a night guard at Freddy Fazbear's Pizza Parlor, a place known for housing killer animatronic puppets. Funnily enough, things don't quite turn out the way you would expect.

Kotaku spotted the video from YouTuber Recursive Sweatpants, who used Valve's Source Filmmaker to compose short film. The video, as of the writing of this article, has already amassed more than 50,000 views after going live a few days ago.

It features the Pyro from Team Fortress 2 landing the job as a night guard at Freddy's Pizza Parlor. In the original Five Nights At Freddy's and the sequel Five Nights At Freddy's 2, players were put in charge of making sure the animatronic puppets didn't get up and wander the halls at night. In the game players have to try to make it through five nights without being murdered by the robotic puppets. It's a terrifying, tense experience.

The Pyro, alternatively, does things a bit different. As a character who's not the brightest of the bunch, he ends up going around the parlor lighting everything on fire. It is the Pyro... what else would you expect?

Freddy and his pals don't take the Pyro's antics lying down. They attempt to scare, attack and even seduce the Pyro. All of their efforts fail as the flame enamored combat veteran continues to set things ablaze within the world of Five Nights At Freddy's.

The ending where the group of robotic puppets are huddled together, fearful of the Team Fortress 2 character from putting them on fire... again.

The video moves along at a quick pace; the whole concept seems kind of weird but it finds a nice balance between being creepy and funny.

According to Recursive Sweatpants, he used some ripped models from the Five Nights At Freddy's game, along with a custom, lightless version of the Freddy Fazbear Pizza Parlor. The map is huge, clocking in at 77mb and is an add-on for Garry's Mod from Steam user Badhamknibbs. The author writes...

“This map is the exact same as the regular version except that it excludes the creepy sounds, triggers, and animatronics. The power can still be disabled and the generator room can still be opened. HOWEVER, the power in the security office will NOT run out in this version.”

Luckily, the Source Filmmaker allows users to modify and edit most of the visual aspects of a scenario, so Recursive Sweatpants could give the map the same sort of eerie lighting and atmosphere that Scott Cawthon adds to the Five Nights At Freddy's games.

For those of you who can't wait to play more games in the Five Nights At Freddy's universe, Cawthon is already hard at work on the third game in the series.

You can pick up a digital copy of the first two titles right now from over on Steam. Gamers seem to like the games, critics seem captivated by it and YouTubers can't stop playing and getting scared by them. You can learn more about Five Nights At Freddy's by paying a visit to the official website.

Will Usher

Staff Writer at CinemaBlend.