[Update: Rockstar has denied that the game supports 32 players]

Grand Theft Auto V has officially launched for the Xbox 360 and PS3. Before the game launched on console it was leaked to torrents just four days out from launch. During that time, crackers managed to dump the assets of the game from the 360 version and post some of the details online.

We've had an increasingly intense brush-in with Rockstar's legal department with some of the stuff we've been posting, so as a full disclosure before proceeding: I'm not allowed to post up images of the code, links directly to the images of the code or reprint, retype or broadcast direct lines of the code to the public. This keeps Cinema Blend in business and it keeps Rockstar's legal cronies happy. We all sort of win... yadda, yadda, yadda.

So if any of you who have been following our escapades into the leaked data of Grand Theft Auto V, you will know that originally XML config files pointed to a PS4 and PC version of the game. We also were tipped off by reader Leon Lien about the iFruit app containing references for PC assets, and following that, new information has leaked relating to PC exclusive features not available in the current gen console version of GTA V.

Instead of relying on images, PNG files and reddit posts based on 4Chan finds, I was tipped off to the actual files of the dumped version of GTA V and have been sifting through them. It's the “common” file folder that contains most of the basic configuration data for multiple platforms.

While looking through the files the “Orbis” does show up in the game's general configuration settings but most of the data is empty, so it looks like the references may have been added at the last minute or aren't complete. What is complete are the multiplayer modes and some of the activities players can participate in.

Scouring through the network configuration settings shows a number of administration tools and options that will be available. Given that this is the Xbox 360's configuration settings it surprised me to see that the game will support a max number of 32 players, even though the box indicates a max of 16 players. For those of you who have the “common” folder you'll find it in an XML for the network options – you can look through the files if you need verification.

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