4 Things We Learned About Mass Effect 4 At Comic-Con

By Pete Haas 2014-07-28 14:43:41 discussion comments
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BioWare held a panel discussion for Mass Effect 4 (or whatever it's called) during San Diego Comic-Con this past week. Though the event was only an hour, it contained some important information about the sci-fi RPG.

We still don't know many basic facts about the game, like its title, release date, or platforms. However, we did find out some crucial details about the gameplay and story. Here's the juiciest information from the panel.

The new Mako render
The Mako Is Back
In the first Mass Effect, players could explore the surface of select planets with an armored vehicle called the Mako. The Mako allowed them to find resources and other points of interest. It was also armed with heavy weaponry in case players ran into any hostiles.

This feature didn't return in Mass Effect 2 or 3. Instead, players simply scanned planets from orbit for resources or locations of note.

BioWare confirmed at San Diego Comic-Con, however, that the vehicle will be returning in a modified form. The new Mako is more agile than its ME1 predecessor. However, it won't have a cannon to deal with larger threats. Maybe that means we won't run into any thresher maws.

The panelists said that they brought back the Mako because of a new focus on planetary exploration in Mass Effect 4. They also mentioned that they noticed fans' frustration with the first game and those lessons have been used in ME4. Again, that probably means we won't run into thresher maws.
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