Anodyne Brings Back 16-bit Legend Of Zelda-Style Gameplay
One of the biggest highlights of Valve's Greenlight process for games awaiting their arrival on Steam, is that we get to report on all sorts of wacky, original, unique and artistic games that we otherwise never would have encountered without the system. One of those games happens to be the 16-bit'ish Anodyne, which is a nice mix of top-down RPG adventuring and hack-and-slash gameplay.
Designed by two dudes, Sean “Seagaia” Hogan and his friend Jon Kittaka, Anodyne pits players against monsters, traps and pixelated puzzles. The game takes place in a fantasy dream world of the young protagonist named Young. How fitting. The game draws a lot of its inspiration from the Legend of Zelda games, even though it seems to carry a very strong semblance to Final Fantasy: Mystic Quest. Regardless, you can check out some of the gameplay in action with the trailer below, courtesy of Blues News.
The game is set for release this fall for Windows, Mac and Linux. The scope of the game kind of mirrors old Gameboy titles and there will be plenty to explore and mess around with in the final thing.
There's also a strange hint of Bastion in there, maybe. It kind of puts out that Bastion vibe. Maybe because it's a lone kid in a strange world fighting off chaotic monsters? Even though that was pretty much majority of the RPGs back during the NES and SNES era.
You can grab a look at the game for yourself with a free demo. You can learn more by visiting the Official Website. Alternatively, if you'd like to vote this game up to make an appearance on Steam, be sure to visit the Official Greenlight Page.
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