Bioshock: The Collection is prepping for its release on September 13th for the Xbox One, PS4 and PC. Ahead of its release, 2K Games released a trailer highlighting one of the games in the pack, BioShock Infinite, the third game in the trilogy.
The trailer was posted up over on 2K's YouTube channel, briefly covering just a minute's worth of gameplay and clips from BioShock Infinite, the swan song from Irrational Games. The city of Columbia looks gorgeous as usual as we get a few fleeting clips of the floating city in the trailer.
The trailer features some light narration from Elizabeth, the deuteragonist of the third BioShock title alongside Booker DeWitt. Elizabeth was the AI companion that followed alongside the player basically from start to finish.
Elizabeth wasn't just there to tag along, though. She had special powers that could be used to help Booker out, along with her ability to pick up and throw ammo and weapons to Booker when he was in a tight spot. Irrational Games had designed the AI so that it works more as a tag-team partner to the player, along with complimenting their play-style and aiding them when necessary. I'm sure some people would probably ask "Why not just make it a two-player co-op game?" and the answer to that is likely that they wanted to focus on experimenting with the AI and creating a different kind of narrative experience in BioShock Infinite, something that doesn't always translate so well through co-op games.
Nevertheless, the trailer doesn't betray any of the plot points from BioShock Infinite, it doesn't even give players a glimpse at one of the more intriguing characters in the series... Songbird. I didn't entirely like how Songbird's tale ended, but it was a fascinating creature within the world, mostly due to its role and the way it was used throughout the game.
The villains in the third title were very different from the first two BioShock games. Instead of facing off against the daunting and frightening Big Daddies and Big Sisters, there's a mixture of people that players do battle against in BioShock Infinite where they end up on the beautiful floating isles of Columbia.
The game takes a serious look at a number of different types of hypothetical philosophies about alternate realities, string theory and the political structures of civil war through class warfare. While BioShock Infinite was criticized for not delivering the multi-verse mechanics that were promised in the E3 videos, it definitely delivered some interesting topics about politics, society and the psychology behind oppression.
If you missed out on the third game in the trilogy you'll be able to get your hands on it along with both BioShock and BioShock 2 on September 13th for home consoles and PC with the BioShock: The Collection bundle. The pack will also include bonus commentary from creator Ken Levine and lead artist Shawn Robertson.