If you’ve become attached to the very helpful HUD in Far Cry Primal, well this new update will change all of that. Because after the update, players will have the option to turn the HUD off completely. The new update, coming to PS4 and Xbox One, will also include game fixes like improved difficulty of a mission and improvements to the AI navigation. And thanks to ShackNews, we’ve got the entire collection of patch notes for you.

Stability & Performance
Improved performance and stability
Fixed low occurrence specific crashes

Gameplay
Improved the overall difficulty of a mission
Fixed an edge case issue where the XP is not updated
Fixed issue where the kills from companion animals does not update under specific condition
Fixed a bug where a weapon switched automatically when using the speed boost
Fixed a rare issue where the player is vulnerable when trying to heal
Fixed a low occurrence issue where the player is unable to loot
Fixed an issue where the player can be teleport outside the mission zone when riding any animals
Fixed issues with Hardsave not functional if the user performs specific action
Fixed a trophy update issue when taming one of the beasts
Fixed a player’s movement issue when capturing an outpost
Fixed a 2 seconds freeze when player pauses the game during few specific animations
Fixed a waterfall effect issue during a cinematic
Fixed an edge case issue where the player cannot pet smaller companions
Fixed an issue where the “heal beast” and “ride” actions does not always work on sloping terrain
Fixed a blood trail visual issue when using the hunting vision

Lighting and FX
Fixed some lighting issues in specific areas

Wildlife and AI
Improved the AI navigation in a specific outpost
Fixed low occurrence navigation issues with the companions
Fixed some edge case animation issues with animals and companions

Missions/Activities/World
Fixed Missions and Activities blockers when performing specific actions
Fixed few spawning issues with the players and specific animals
Fixed an issue where the player can complete one of the mission twice
Fixed issues where the player can’t climb a vine when performing certain actions
Fixed edge case issues where the player can remain stuck if he interacts with stones and plants
Fixed an issue where the player is unable to fast travel
Fixed objective issues when performing specific actions
Fixed edge cases navigation issues in the World

Menu/UI/Map
Added an option to not show enemies in the minimap
Added a button to disable the HUD option
Added new tutorial page to match description and picture
Fixed an issue where a button is misplaced in the reward stash
Fixed some displaying issues with the HUD and the World Map
Fixed an issue where a fail prompt does not appear under specific conditions
Fixed an issue where the XP prompt remains present on the HUD
Fixed icons issues in specific activities
Fixed few minor issues where a waypoint is not displayed properly
Fixed an issue where the outpost counter does not update
Added a visual guideline for one of the achievements

Audio
Fixed a sound issue with burning fire during the playgo
Added a missing SFX during a specific Quick Time Event attack
Added a missing Audio line during a cinematic

Localization/Text
Fixed issues when subtitles go past menu borders in some languages
Fixed an issue where collectibles text can be overlapped by an event notification
Added missing subtitles when skipping a cinematic
Fixed incorrect messages appearing on screen after specific actions

Size
PS4: 577MB
XBONE: 570MB

The main concern out of this patch is, of course, the ability to turn off the HUD. This way, players can feel more like they are in prehistoric times without something to guide them through the ancient wilderness. If you want more information, you can check out the official website.

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