When Five Nights At Freddy’s World released early last week, fans were expecting something along the vein of what the original was, with a splash of happy-go-lucky RPG gameplay. But the community responded in a maddening echo of negative comments exclaiming that the game had way too many faults due to its rushed release. So in response to the backlash, creator Scott Cawthon apologized, removed it from the Steam store and promised things would be better in the future.
Five Nights At Freddy’s World was supposed to be an RPG successor to the original fun survival horror series and it took a little bit of a different approach to what the original games had succeeded at, which was frightful jump-scares and the ability to make a set of singing stuffed animals scary. Five Nights At Freddy’s World introduced a playful, lively and colorful world where Freddy and his friends were happy-looking—no fear involved. And it even followed a bit of a storyline.
Creator Scott Cawthon has announced that refunds will be given to those who purchased the early-version of the game. But it doesn’t mean that he is getting rid of the game altogether. He did say that the game would be free when it would be released again, and that he was making plans to fix the game and make it better. Cawthon stated on Steam,
I'm still going to work on FNaF World and polish it up. I'm busy creating a fully 3D overworld for the game. When I'm ready to update the game, I will replace the demo currently on GameJolt with the full game.
When the game released early, we weren’t the only ones who didn’t understand the revamping of the Five Nights At Freddy’s franchise. Many complained about the odd cheerfulness of the gameplay and the random encounters that made no sense with the story. A writer for Koktaku tried to play the game and stated she couldn’t get past the first 20 minutes, saying,
...while the basic, sometimes Atari-esque graphics worked fine for Five Nights at Freddy’s, in this case, the visual style for FNAF World doesn’t really add anything to the game, which in turn makes the entire visual style look phoned in.
Despite many negative reactions, it had a very positive rating on Steam before it was removed, but that still wasn’t good enough for Scott Cawthon. Another Twitter user managed to point out some other issues they noticed while playing the game.
While there is no known date for when we can see Five Nights At Freddy’s World again, we hope that the edits made to the game will help change the already-tarnished minds of those who tested it initially.