DayZ Standalone Scheduled To Launch This November
Dean “Rocket” Hall has been adamant about getting the standalone release of DayZ as soon as possible. Originally, the game was expected to be out before the end of 2012 but now it looks like the window has narrowed to a more definitive launch period sometime in November.
In an interview with VG 24/7, Hall stated that development wasn't going as fast as he'd like but that a solid alpha-build will arrive sometime by November for a small entry price, saying...
And those “happy, fun times” includes construction, instanced areas for building abodes or other creative ventures that expand on the apocalyptic-survival concept.
The main idea is that Hall and the team are taking a Minecraft approach to the design: fix the broken parts and then add more creative ventures for seemingly endless replayability.
I'm both excited and scared about the standalone release of DayZ because alpha-builds are incredibly dangerous when getting them out there to the public, and it's easy to pick up a negative reaction based on buggy, glitchy or error-ridden gameplay mechanics. I think, for the most part, if they can just hammer out the zombies and the lag, then the game will be all right.
Bohemia Interactive will face stiff competition with DayZ as Hammerpoint Interactive's The War Z is scheduled to enter closed-beta on October 31st.
CINEMABLEND NEWSLETTER
Your Daily Blend of Entertainment News
Staff Writer at CinemaBlend.
'We've Opened Up An Interesting Can Of Worms': FBI's Zeeko Zaki Addresses That Big Development For OA Without Maggie Before The Season 6 Finale
Billie Eilish Is Holding Listening Parties In Movie Theaters For Her New Album, And I Hope It Starts A New Trend
The Below Deck Crew Drama Got Even Worse This Week, And Fans Are Annoyed For Two Big Reasons