Cloud computing service OnLive was announced at last year's GDC and has been a source of intense debate ever since. This summer, consumers will finally be able to find out whether it lives up to the hype.

OnLive stores and renders games on a remote server, allowing you to play the latest games even on a low-end computer with an Internet connection. The service will launch on June 17th in the continental US. It will initially be available through a browser plug-in downloadable to PCs and Macs. A release date for a MicroConsole TV adapter will be announced later in the year.

The basic subscription price will be $14.95/month. Multi-month subscription deals and other promotions will be announced at this year's E3, which runs from June 15th to 17th. They did divulge one special offer today, though: the first 25,000 people to register on the OnLive Game Service will get 3 free months of service.

The subscription fee covers "instant-play free game demos; multiplayer across PC, Mac and TV platforms; massive spectating; viewing of Brag Clips video capture and posting; and cloud-saving of games you’ve purchased—pause, and instantly resume from anywhere, even on a different platform." You also get access to OnLive's video-based social network. Separate fees must be paid to rent or buy games, though. Game pricing will be announced closer to E3.

Blended From Around The Web



Top Games

Gateway Blend ©copyright 2017